T95E6 Elena Leonis

Last updated : 2025-02-27 23:09:17
Profile updated to game version : 1.9.8.6

Portrait of T95E6

mt category T95E6
freedonia flag Elena Leonis
Unlocks

Nothing

Category Medium Tank
Armor Standard
Nation Freedonia
Rarity Gold
Blueprint Rank ?
Live2D Not available

Talents
artistry talent icon Artistry 1
psychology talent icon Psychology 2
programming talent icon Programming 1

Basic equipment slots
turret slot mod slot mod slot external slot internal slot special slot special slot

Additionnal Raid slots
A.T.E. slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in MT category for this attribute (122 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
891
+21.71
3018
Firepower icon Firepower
Ranked 1
Δ +770
364
+9.19
1264
Penetration icon Penetration
Ranked 6
Δ +272
125
Targeting icon Targeting
Ranked 7
Δ +20
889
+24.41
3280
Durability icon Durability
Ranked 17
Δ +422
308
+8.51
1141
Armor icon Armor
Ranked 19
Δ +203
65
Evasion icon Evasion
Ranked 17
Δ -20
95
Stealth icon Stealth
Ranked 5
Δ +35
80
Detection icon Detection
Ranked 7
Δ +15
A
0
Fire resistance
25 Δ -58
S
0
Critical resistance
16 Δ -76
S
0
Critical defense
16 Δ -74

Active Skills :

Chassis properties
angled chassis bonus Angled
Immune to [Broad] terrain effect : [Plains]
[Plains] During Shelling stage, Firepower is drastically reduced
front chassis bonus Front
Immune to [Bushy] terrain effect : [Forest]
[Forest] Troughout the battle, Firepower is reduced
rear chassis bonus Rear
Immune to [Swamp] terrain effect : [Dirt]
[Dirt] Troughout the battle, Penetration is reduced
treads chassis bonus Treads
Immune to [Snowy] terrain effect : [Snow]
[Snow] Troughout the battle, Evasion is reduced
Engine properties
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
s_proof engine bonus S proof
Immune to [Steep] terrain effect : [Hills]
[Hills] Starting from contact stage, Evasion is drastically reduced
silent engine bonus Silent
Immune to [Exposed] terrain effect : [Valley]
[Valley] Troughout the battle, Stealth is drastically reduced
brisk engine bonus Brisk
Immune to [Sluggish] terrain effect : Probably fail to attack
Probably fail to attack
energized engine bonus Energized
Immune to [Drowsy] terrain effect : Critical resistance
Critical resistance
Tech rank
Tier 1
DP HT Engine icon
D_proof's icon S_proof's icon DP HT Engine
Detection icon 20 Durability icon 190 Evasion icon 10
Tech rank
Tier 1
Silent Filter Engine I icon
Brisk's icon Energized's icon Silent's icon Silent Filter Engine I
Detection icon 10 Durability icon 300 Stealth icon 25
Tech rank
Tier 2
DP HT Engine II icon
D_proof's icon S_proof's icon DP HT Engine II
Detection icon 35 Durability icon 850 Evasion icon 30
Tech rank
Tier 2
Silent Filter Engine II icon
Brisk's icon Energized's icon Silent's icon Silent Filter Engine II
Detection icon 20 Durability icon 950 Stealth icon 35
Tech rank
Tier 3
DP HT Engine III icon
D_proof's icon S_proof's icon DP HT Engine III
Detection icon 45 Durability icon 1510 Evasion icon 50
Tech rank
Tier 3
Silent Filter Engine III icon
Brisk's icon Energized's icon Silent's icon Silent Filter Engine III
Detection icon 30 Durability icon 1600 Stealth icon 45
Tech rank
Tier 1
Rear-Turret Chassis icon
Front's icon Rear's icon Treads's icon Rear-Turret Chassis
Armor icon 45 Detection icon 15 Durability icon 250 Targeting icon 30
Tech rank
Tier 1
Infantry Chassis icon
Angled's icon Treads's icon Infantry Chassis
Durability icon 200 Firepower icon 100 Targeting icon 25
Tech rank
Tier 2
Rear-Turret Chassis II icon
Front's icon Rear's icon Treads's icon Rear-Turret Chassis II
Armor icon 135 Detection icon 25 Durability icon 1120 Targeting icon 80
Tech rank
Tier 2
Infantry Chassis II icon
Angled's icon Treads's icon Infantry Chassis II
Durability icon 965 Firepower icon 300 Targeting icon 70
Tech rank
Tier 3
Rear-Turret Chassis III icon
Front's icon Rear's icon Treads's icon Rear-Turret Chassis III
Armor icon 235 Detection icon 35 Durability icon 2075 Targeting icon 135
Tech rank
Tier 3
Infantry Chassis III icon
Angled's icon Treads's icon Infantry Chassis III
Durability icon 1295 Firepower icon 520 Targeting icon 120
Tech rank
Tier 1
Medium Full Cast Armor icon
Cast's icon Medium Full Cast Armor
Armor icon 65 Durability icon 165 Evasion icon 15
Tech rank
Tier 1
Medium Spaced Wedge Armor icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor
Armor icon 85 Evasion icon 45
Tech rank
Tier 1
Medium Composite Wedge Armor icon
Composite's icon Wedge's icon Medium Composite Wedge Armor
Armor icon 175 Evasion icon 5
Tech rank
Tier 2
Medium Full Cast Armor II icon
Cast's icon Medium Full Cast Armor II
Armor icon 170 Durability icon 515 Evasion icon 40
Tech rank
Tier 2
Medium Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor II
Armor icon 190 Evasion icon 95
Tech rank
Tier 2
Medium Composite Wedge Armor II icon
Composite's icon Wedge's icon Medium Composite Wedge Armor II
Armor icon 360 Evasion icon 10
Tech rank
Tier 3
Medium Full Cast Armor III icon
Cast's icon Medium Full Cast Armor III
Armor icon 290 Durability icon 935 Evasion icon 70
Tech rank
Tier 3
Medium Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Medium Spaced Wedge Armor III
Armor icon 290 Evasion icon 150
Tech rank
Tier 3
Medium Composite Wedge Armor III icon
Composite's icon Wedge's icon Medium Composite Wedge Armor III
Armor icon 540 Evasion icon 15
Tech rank
Tier 3
Medium Ceramic Ball Composite Armor icon
Ceramic_ball's icon Medium Ceramic Ball Composite Armor
Armor icon 495 Evasion icon 55
[APDS] Discarding Sabot
Tech rank
Tier 1
Heavy APDS (L) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Heavy : The closer the target, the greater the penetration Heavy APDS (L)
Firepower icon315Penetration icon85
Range 3530
Tech rank
Tier 2
Heavy FSDS (L) icon
Level 3
Discarding Sabot : Penetrator rod ignores a portion of target's armor Fin Stabilized : Increases targeting, reduces penetration Heavy : The closer the target, the greater the penetration Heavy FSDS (L)
Firepower icon845Penetration icon210Targeting icon35
Range 3530
Tech rank
Tier 3
Heavy FSLRDS (L) icon
Level 1
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Heavy : The closer the target, the greater the penetration Heavy FSLRDS (L)
Firepower icon1275Penetration icon310Targeting icon50
Range 3530
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 3530
Tech rank
Tier 3
High-density FSLRDS (L) icon
Level 6
Self-sharpening : Better ricochet chance reduction and has a high chance to ignite penetrated targets Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS High-density FSLRDS (L)
Firepower icon385Penetration icon815Targeting icon90
Range 3530
[HE] High-Explosive
Tech rank
Tier 1
HE-F (M) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased HE-F (M)
Firepower icon310Penetration icon5
Range 5070
Tech rank
Tier 2
Concave Canister HE-F (M) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Canister HE-F (M)
Firepower icon1105Penetration icon25Targeting icon65
Range 5070
Tech rank
Tier 2
HEDM HE (L) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling HEDM HE (L)
Firepower icon1185Penetration icon145Targeting icon15
Range 9740
Tech rank
Tier 3
High-Energy Impact Tactical Shell (L) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Shockwave : Deals increased damage to targets with reduced armor. Has a small chance to hit an additional target. High-Energy Impact Tactical Shell (L)
Firepower icon2650Penetration icon170Targeting icon520
Range 9740
Tech rank
Tier 3
Concave Shrapnel HE-F (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (M)
Firepower icon2135Penetration icon50Targeting icon125
Range 5070
Tech rank
Tier 3
Active HEDM HE (L) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Fragment : Chance to hit an additional target during Shelling Active HEDM HE (L)
Firepower icon1810Penetration icon225Targeting icon25
Range 9740
[HEAT] Anti-Tank
Tech rank
Tier 1
AT-T (L) icon
Level 4
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often AT-T (L)
Firepower icon360Penetration icon110
Range 3180
Tech rank
Tier 1
Shaped WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSAT (L)
Firepower icon285Penetration icon225
Range 3180
Tech rank
Tier 2
FSAT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration FSAT-T (L)
Firepower icon725Penetration icon210Targeting icon65
Range 3180
Tech rank
Tier 2
Shaped WSFSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped WSFSAT (L)
Firepower icon600Penetration icon455Targeting icon90
Range 3180
Tech rank
Tier 3
CFS AT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration CFS AT-T (L)
Firepower icon1245Penetration icon395Targeting icon110
Range 3180
Tech rank
Tier 3
Shaped CFS WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (L)
Firepower icon920Penetration icon690Targeting icon130
Range 3180

Illustration :

Main Illustration


T95E6 illustration
dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Detection
- Critical resistance

Missing: [w proof] [low]

rocky streets's icon
Rocky streets

Adequate equipment : 0 out of 3

- Armor
- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light]

snow streets's icon
Snow streets

Adequate equipment : 1 out of 3

- Damage received
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof]

grass forest's icon
Grass forest

Adequate equipment : 1 out of 1

Missing: [w proof] [low] [tires] [light] [c proof]

dirt forest's icon
Dirt forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [c proof]

rocky forest's icon
Rocky forest

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof]

snow forest's icon
Snow forest

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof]

grass hills's icon
Grass hills

Adequate equipment : 1 out of 1

Missing: [w proof] [low] [tires] [light] [c proof]

desert hills's icon
Desert hills

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

desert valley's icon
Desert valley

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

rocky valley's icon
Rocky valley

Adequate equipment : 1 out of 3

- Armor
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

snow valley's icon
Snow valley

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

grass plains's icon
Grass plains

Adequate equipment : 1 out of 1

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

dirt plains's icon
Dirt plains

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

snow plains's icon
Snow plains

Adequate equipment : 2 out of 3

- Damage received

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 0 out of 3

- Damage received
- Targeting
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

shoals forest's icon
Shoals forest

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

shoals hills's icon
Shoals hills

Adequate equipment : 2 out of 3

- Detection

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 3 out of 3

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 1 out of 3

- Damage received
- Targeting

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Armor
- Fire resistance

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 0 out of 3

- Armor
- Fire resistance
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [h proof]

river hills's icon
River hills

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [low] [tires] [light] [c proof] [h proof] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Critical resistance

Missing: [w proof] [low] [tires] [light] [c proof] [h proof] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [w proof] [low] [tires] [light] [c proof] [h proof] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 3 out of 3

Missing: [w proof] [low] [tires] [light] [c proof] [h proof] [moisture counter] [buoyant]

spore valley's icon
Spore valley

Adequate equipment : 3 out of 3

Missing: [w proof] [low] [tires] [light] [c proof] [h proof] [moisture counter] [buoyant]

Quotes

From Quote
Intro Ah... Is this special combat uniform really that eye-catching...? I heard only special forces have such regulations. It's honestly a bit troubling.
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate