T-18M Dalia Kirillovna
Engines
Tier 1 |
|
Silent CP Engine 15 55 |
Tier 2 |
|
Silent CP Engine II 20 105 |
Tier 3 |
|
Silent CP Engine III 25 160 |
Chassis
Tier 1 |
|
Rear-Turret Chassis 45 15 250 30 |
Tier 2 |
|
Rear-Turret Chassis II 135 25 1120 80 |
Tier 3 |
|
Rear-Turret Chassis III 235 35 2075 135 |
Armors
Tier 1 |
|
Medium Rolled Riveted Armor 60 20 |
Tier 1 |
|
Medium Composite Armor 200 5 |
Tier 1 |
|
Medium Composite Wedge Armor 175 5 |
Tier 1 |
|
Medium Tempered Upgraded Armor 125 25 30 |
Tier 2 |
|
Medium Rolled Riveted Armor II 190 55 |
Tier 2 |
|
Medium Composite Armor II 410 10 |
Tier 2 |
|
Medium Composite Wedge Armor II 360 10 |
Tier 2 |
|
Medium Tempered Upgraded Armor II 255 50 45 |
Tier 3 |
|
Medium Rolled Riveted Armor III 320 95 |
Tier 3 |
|
Medium Tempered Upgraded Armor III 370 70 55 |
Tier 3 |
|
Medium Composite Armor III 615 15 |
Tier 3 |
|
Medium Composite Wedge Armor III 540 15 |
Shells From game version 1.12.2.0
Tier 1 |
Level 3 |
AP-I (S) 30090 |
Range | 1050 |
Tier 1 |
Level 6 |
APC (S) 275150 |
Range | 1050 |
Tier 2 |
Level 4 |
APC-I (S) 730210 |
Range | 1050 |
Tier 2 |
Level 6 |
Heavy APC (S) 290390 |
Range | 1050 |
Tier 3 |
Level 4 |
APCBC-I (S) 116033060 |
Range | 1050 |
Tier 3 |
Level 6 |
Heavy APCBC (S) 45059560 |
Range | 1050 |
Tier 1 |
Level 2 |
Carbonized APCR (S) 55135 |
Range | 910 |
Tier 2 |
Level 1 |
Carbonized CRBC (S) 16034035 |
Range | 910 |
Tier 3 |
Level 3 |
Carbonized CRCBC (S) 30561555 |
Range | 910 |
Illustration :
Illustration captured from her Live2D
How to unlock:
Appears in BWMG Depot LV 1
Dogtag
x
25
Processor
x
134
Blueprint N3
x
26
S 4
Active Detector
x
1
Silver
x
1 020 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Detection
- Critical resistance
Missing: [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 2 out of 3
- Critical resistance
Missing: [w proof] [low] [tires] [light]
Grass forest
Adequate equipment : 1 out of 1
Missing: [w proof] [low] [tires] [light]
Dirt forest
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof] [low] [tires] [light]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [low] [tires] [light]
Snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [w proof] [low] [tires] [light] [s proof]
Desert hills
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Evasion
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof]
Desert plains
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Damage received
- Fire resistance
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Rocky valley
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Snow valley
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Dirt plains
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Snow plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 1 out of 3
- Targeting
- Critical resistance
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Shoals forest
Adequate equipment : 1 out of 3
- Damage received
- Detection
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Shoals hills
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Evasion
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 2 out of 3
- Targeting
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 1 out of 3
- Probably fail to attack
- Critical resistance
Missing: [w proof] [low] [tires] [light] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |