T-55 Enigma Rashida Ingmar
Engines
Tier 1 |
|
HP DP JS Engine 100 35 -10 |
Tier 2 |
|
HP DP JS Engine II 200 75 -20 |
Tier 3 |
|
HP DP JS Engine III 300 110 -30 |
Chassis
Tier 1 |
|
Sloped Front-Turret Chassis 40 335 30 |
Tier 2 |
|
Sloped Front-Turret Chassis II 105 1100 80 |
Tier 3 |
|
Sloped Front-Turret Chassis III 170 1800 125 |
Armors
Tier 1 |
|
Medium Welded Rolled Armor 85 15 10 |
Tier 1 |
|
Medium Hardened Welded Armor 120 20 5 |
Tier 1 |
|
Medium Composite Armor 200 5 |
Tier 1 |
|
Medium Tempered Upgraded Armor 125 25 30 |
Tier 2 |
|
Medium Hardened Welded Armor II 275 45 15 |
Tier 2 |
|
Medium Welded Rolled Armor II 230 45 30 |
Tier 2 |
|
Medium Composite Armor II 410 10 |
Tier 2 |
|
Medium Tempered Upgraded Armor II 255 50 45 |
Tier 3 |
|
Medium Welded Rolled Armor III 345 65 45 |
Tier 3 |
|
Medium Tempered Upgraded Armor III 370 70 55 |
Tier 3 |
|
Medium Hardened Welded Armor III 460 70 25 |
Tier 3 |
|
Medium Composite Armor III 615 15 |
Shells From game version 1.7.7.23
Tier 1 |
Level 2 |
APHE (L) 35030 |
Range | 1920 |
Tier 1 |
Level 5 |
APC (L) 390130 |
Range | 1920 |
Tier 2 |
Level 2 |
APHEC (L) 106580 |
Range | 1920 |
Tier 2 |
Level 5 |
Heavy APC (L) 500355 |
Range | 1920 |
Tier 3 |
Level 1 |
HCAPCBC (L) 170512550 |
Range | 1920 |
Tier 3 |
Level 6 |
Heavy APCBC (L) 78054060 |
Range | 1920 |
Tier 1 |
Level 2 |
SSHE (M) 2655535 |
Range | 2740 |
Tier 2 |
Level 2 |
Concave HE-T (M) 85513070 |
Range | 2740 |
Tier 3 |
Level 2 |
Concave Elongated HCHE-T (M) 1425215115 |
Range | 2740 |
Illustration :
Main Illustration
How to unlock:
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [rear] [w proof] [tires] [light]
Snow streets
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [w proof] [tires] [light] [c proof]
Dirt forest
Adequate equipment : 1 out of 3
- Penetration
- Detection
Missing: [rear] [w proof] [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [rear] [w proof] [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [w proof] [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 2 out of 3
- Evasion
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof]
Desert plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled]
Desert valley
Adequate equipment : 2 out of 3
- Stealth
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Snow valley
Adequate equipment : 1 out of 3
- Damage received
- Stealth
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Dirt plains
Adequate equipment : 0 out of 3
- Penetration
- Detection
- Firepower
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Shoals forest
Adequate equipment : 2 out of 3
- Detection
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Shoals hills
Adequate equipment : 1 out of 3
- Detection
- Evasion
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 1 out of 3
- Armor
- Firepower
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 2 out of 3
- Armor
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [w proof] [tires] [light] [c proof] [s proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | Compared to improving mobility and firepower, it is more cost-effective to strengthen armor. |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate | Ugh... After putting on the medal, I always feel that there is something wrong with the counterweight in front of the attire, and my body is always learning forward. Commander... Can you help me adjust it a bit? |