TH-400 Thyssen Vokalek

Last updated : 2024-03-31 00:57:50
Profile updated to game version : 1.9.7.52

Portrait of TH-400

atg category TH-400
bavaria flag Thyssen Vokalek
Unlocks

Nothing

Category Anti-Tank Gun
Armor Heavy
Nation Bavaria
Rarity Gold
Blueprint Rank N5-
Live2D Not available

Talents
performing talent icon Performing 1
sports talent icon Sports 3

Basic equipment slots
turret slot mod slot mod slot external slot internal slot cabin slot special slot

Additionnal Raid slots
external slot

Additionnal Fate slots
Unknown

Shells
apds shell [APDS] Discarding Sabot
he shell [HE] High-Explosive
heat shell [HEAT] Anti-Tank

Attributes :

value at level 1
+ increase per level
value at level 99
Attribute's icon Attribute's name
Rank in ATG category for this attribute (84 vehicles in this category)
Click here to see rankings

Δ ± deviation from the median value for this attribute at level 99
692
+17.10
2367
Firepower icon Firepower
Ranked 34
Δ +40
349
+9.00
1231
Penetration icon Penetration
Ranked 7
Δ +164
120
Targeting icon Targeting
Ranked 4
Δ +35
712
+22.31
2897
Durability icon Durability
Ranked 32
Δ +129
267
+7.71
1022
Armor icon Armor
Ranked 25
Δ +124
165
Evasion icon Evasion
Ranked 1
Δ +95
70
Stealth icon Stealth
Ranked 11
Δ +0
100
Detection icon Detection
Ranked 2
Δ +40
S
86
Fire resistance
3 Δ +30
S
82
Critical resistance
5 Δ +16
A
76
Critical defense
6 Δ +6

Active Skills :

Chassis properties
light chassis bonus Light
Immune to [Rocky] terrain effect : [Rocky]
[Rocky] Troughout the battle, Targeting is reduced
low chassis bonus Low
Immune to [Trap] terrain effect : [Street]
[Street] Troughout the battle, chance of being hit by a critical hit is increased (Critical resistance down)
rocket_chassis chassis bonus Rocket chassis
Increases ricochet chance for [AP] and [AT]
tires chassis bonus Tires
Immune to [Flat] terrain effect : [Rocky]
[Rocky] Troughout the battle, Armor is reduced
Engine properties
c_proof engine bonus C proof
Immune to [Cold] terrain effect : [Snow]
[Snow] Troughout the battle, Damage received is increased
d_proof engine bonus D proof
Immune to [Dusty] terrain effect : [Desert]
[Desert] Troughout the battle, Damage received is increased
Tech rank
Tier 1
CP DP Engine icon
C_proof's icon D_proof's icon CP DP Engine
Detection icon 25 Evasion icon 50
Tech rank
Tier 2
CP DP Engine II icon
C_proof's icon D_proof's icon CP DP Engine II
Detection icon 40 Evasion icon 100
Tech rank
Tier 3
CP DP Engine III icon
C_proof's icon D_proof's icon CP DP Engine III
Detection icon 50 Evasion icon 150
Tech rank
Tier 1
Heavy Wheeled Chassis icon
Light's icon Low's icon Tires's icon Heavy Wheeled Chassis
Armor icon 30 Durability icon 220 Evasion icon 50 Targeting icon 55
Tech rank
Tier 2
Armored Wheeled Chassis II icon
Light's icon Low's icon Tires's icon Armored Wheeled Chassis II
Armor icon 75 Durability icon 750 Evasion icon 80 Targeting icon 90
Tech rank
Tier 3
Armored Wheeled Chassis III icon
Light's icon Low's icon Rocket_chassis's icon Tires's icon Armored Wheeled Chassis III
Armor icon 135 Durability icon 1600 Evasion icon 115 Targeting icon 170
Tech rank
Tier 1
Heavy Welded Rolled Armor icon
Welded's icon Heavy Welded Rolled Armor
Armor icon 105 Evasion icon 10 Targeting icon 10
Tech rank
Tier 1
Heavy Hardened Welded Armor icon
Hardened's icon Welded's icon Heavy Hardened Welded Armor
Armor icon 140 Evasion icon 10 Targeting icon 5
Tech rank
Tier 1
Heavy Spaced Armor icon
Spaced's icon Heavy Spaced Armor
Armor icon 140 Evasion icon 35
Tech rank
Tier 1
Heavy Spaced Wedge Armor icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor
Armor icon 115 Evasion icon 35
Tech rank
Tier 1
Heavy Composite Armor icon
Composite's icon Heavy Composite Armor
Armor icon 220
Tech rank
Tier 1
Heavy Composite Wedge Armor icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor
Armor icon 200
Tech rank
Tier 2
Heavy Hardened Welded Armor II icon
Hardened's icon Welded's icon Heavy Hardened Welded Armor II
Armor icon 325 Evasion icon 25 Targeting icon 15
Tech rank
Tier 2
Heavy Welded Rolled Armor II icon
Welded's icon Heavy Welded Rolled Armor II
Armor icon 280 Evasion icon 25 Targeting icon 30
Tech rank
Tier 2
Heavy Spaced Armor II icon
Spaced's icon Heavy Spaced Armor II
Armor icon 300 Evasion icon 75
Tech rank
Tier 2
Heavy Spaced Wedge Armor II icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor II
Armor icon 250 Evasion icon 75
Tech rank
Tier 2
Heavy Composite Armor II icon
Composite's icon Heavy Composite Armor II
Armor icon 440 Evasion icon 5
Tech rank
Tier 2
Heavy Composite Wedge Armor II icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor II
Armor icon 400 Evasion icon 5
Tech rank
Tier 3
Heavy Welded Rolled Armor III icon
Welded's icon Heavy Welded Rolled Armor III
Armor icon 425 Evasion icon 40 Targeting icon 45
Tech rank
Tier 3
Heavy Spaced Armor III icon
Spaced's icon Heavy Spaced Armor III
Armor icon 440 Evasion icon 110
Tech rank
Tier 3
Heavy Spaced Wedge Armor III icon
Spaced's icon Wedge's icon Heavy Spaced Wedge Armor III
Armor icon 400 Evasion icon 115
Tech rank
Tier 3
Heavy Hardened Welded Armor III icon
Hardened's icon Welded's icon Heavy Hardened Welded Armor III
Armor icon 540 Evasion icon 45 Targeting icon 25
Tech rank
Tier 3
Heavy Composite Armor III icon
Composite's icon Heavy Composite Armor III
Armor icon 665 Evasion icon 5
Tech rank
Tier 3
Heavy Composite Wedge Armor III icon
Composite's icon Wedge's icon Heavy Composite Wedge Armor III
Armor icon 605 Evasion icon 5
[APDS] Discarding Sabot
Tech rank
Tier 2
FSLRDS (L) icon
Level 2
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration FSLRDS (L)
Firepower icon520Penetration icon255Targeting icon55
Range 4240
Tech rank
Tier 2
Carbonized FSDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Fin Stabilized : Increases targeting, reduces penetration Carbonized FSDS (L)
Firepower icon360Penetration icon435Targeting icon40
Range 4240
Tech rank
Tier 3
Carbonized FSLRDS (L) icon
Level 4
Discarding Sabot : Penetrator rod ignores a portion of target's armor Hardened : Affected by target's armor, low armor targets preferred Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Carbonized FSLRDS (L)
Firepower icon510Penetration icon615Targeting icon60
Range 4240
Tech rank
Tier 3
FSLRDS (L) icon
Level 6
Discarding Sabot : Penetrator rod ignores a portion of target's armor Rod-Cap : Reduces ricochet chance against specialised armors Fin Stabilized : Increases targeting, reduces penetration Long-Rod : Ignores more armor than regular APDS FSLRDS (L)
Firepower icon460Penetration icon710Targeting icon105
Range 4240
[HE] High-Explosive
Tech rank
Tier 1
Concave HE (M) icon
Level 6
Burst : Applies a debuff that reduces the target's armor Concave HE (M)
Firepower icon510Penetration icon80Targeting icon45
Range 7860
Tech rank
Tier 2
Concave HE-I (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HE-I (M)
Firepower icon1025Penetration icon130Targeting icon80
Range 7860
Tech rank
Tier 3
Concave HCHE-I (L) icon
Level 1
Burst : Applies a debuff that reduces the target's armor Burning Agent : Shells have a chance to ignite targets without penetrating them. Concave HCHE-I (L)
Firepower icon1575Penetration icon160Targeting icon110
Range 7860
Tech rank
Tier 3
Concave Shrapnel HE-F (M) icon
Level 4
Burst : Applies a debuff that reduces the target's armor Frangible : Increases damage against infantry, if no infantry left then crit rate increased Concave Shrapnel HE-F (M)
Firepower icon2135Penetration icon50Targeting icon125
Range 7860
[HEAT] Anti-Tank
Tech rank
Tier 1
AT-T (L) icon
Level 4
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often AT-T (L)
Firepower icon360Penetration icon110
Range 5110
Tech rank
Tier 2
FSAT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration FSAT-T (L)
Firepower icon725Penetration icon210Targeting icon65
Range 5110
Tech rank
Tier 3
CFS AT-T (L) icon
Level 1
Molten : Ignited targets take drastically increased fire Tracer : Increases the target's chance to be targeted more often Fin Stabilized : Increases targeting, reduces penetration CFS AT-T (L)
Firepower icon1245Penetration icon395Targeting icon110
Range 5110
Tech rank
Tier 3
Shaped CFS WSAT (L) icon
Level 6
Molten : Ignited targets take drastically increased fire Fin Stabilized : Increases targeting, reduces penetration Shaped : Shells have a small chance to ignite targets without penetrating them. Shaped CFS WSAT (L)
Firepower icon920Penetration icon690Targeting icon130
Range 5110

Illustration :

Main Illustration


TH-400 illustration
dirt streets's icon
Dirt streets

Adequate equipment : 1 out of 3

- Penetration
- Detection

Missing: [rear] [w proof]

rocky streets's icon
Rocky streets

Adequate equipment : 3 out of 3

Missing: [rear] [w proof]

snow streets's icon
Snow streets

Adequate equipment : 2 out of 3

- Evasion

Missing: [rear] [w proof] [treads]

grass forest's icon
Grass forest

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [treads] [front]

dirt forest's icon
Dirt forest

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [treads] [front]

rocky forest's icon
Rocky forest

Adequate equipment : 2 out of 3

- Firepower

Missing: [rear] [w proof] [treads] [front]

snow forest's icon
Snow forest

Adequate equipment : 1 out of 3

- Evasion
- Firepower

Missing: [rear] [w proof] [treads] [front]

grass hills's icon
Grass hills

Adequate equipment : 0 out of 1

- Evasion

Missing: [rear] [w proof] [treads] [front] [s proof]

desert hills's icon
Desert hills

Adequate equipment : 1 out of 3

- Fire resistance
- Evasion

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof]

desert plains's icon
Desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled]

desert valley's icon
Desert valley

Adequate equipment : 1 out of 3

- Fire resistance
- Stealth

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

rocky valley's icon
Rocky valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

snow valley's icon
Snow valley

Adequate equipment : 1 out of 3

- Evasion
- Stealth

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

grass plains's icon
Grass plains

Adequate equipment : 0 out of 1

- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

dirt plains's icon
Dirt plains

Adequate equipment : 0 out of 3

- Penetration
- Detection
- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

snow plains's icon
Snow plains

Adequate equipment : 1 out of 3

- Evasion
- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

crushed ice streets's icon
Crushed ice streets

Adequate equipment : 3 out of 3

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

shoals forest's icon
Shoals forest

Adequate equipment : 1 out of 3

- Detection
- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

shoals hills's icon
Shoals hills

Adequate equipment : 1 out of 3

- Detection
- Evasion

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

muddy snow forest's icon
Muddy snow forest

Adequate equipment : 0 out of 3

- Evasion
- Penetration
- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

crushed ice valley's icon
Crushed ice valley

Adequate equipment : 2 out of 3

- Stealth

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

rocky desert plains's icon
Rocky desert plains

Adequate equipment : 1 out of 3

- Fire resistance
- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

rocky desert streets's icon
Rocky desert streets

Adequate equipment : 2 out of 3

- Fire resistance

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent]

river hills's icon
River hills

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Evasion

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river streets's icon
River streets

Adequate equipment : 1 out of 3

- Fire resistance
- Penetration

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

river valley's icon
River valley

Adequate equipment : 0 out of 3

- Fire resistance
- Penetration
- Stealth

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]

spore plains's icon
Spore plains

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Firepower

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

spore valley's icon
Spore valley

Adequate equipment : 0 out of 3

- Probably fail to attack
- Critical resistance
- Stealth

Missing: [rear] [w proof] [treads] [front] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]

Quotes

From Quote
Intro The ability to maintain accurate shooting at high speeds is an embodiement of skill and technology compared to sniping from a stationary position~
Main screen #1
Main screen #2
Main screen #3
Main screen #4
Main screen #5
Main screen #6
On upgrade
Pre-attack #1
Pre-attack #2
Pre-attack #3
On attack #1
On attack #2
On attack #3
On attack #4
On attack #5
On attack #6
On attack #7
Getting hit
Upon destruction
Assignation to a squad
Adding essential equipment #1
Adding essential equipment #2
Adding essential equipment #3
Adding essential equipment #4
Adding equipment to a slot #1
Adding equipment to a slot #2
Adding equipment to a slot #3
Unequip all gear
Battle victory #1
Battle victory #2
Battle victory #3
Battle loss
Fate