TOG1 Sylas Hubbard
Engines
Tier 1 |
|
WP DP Engine 25 30 20 |
Tier 2 |
|
DP WP Engine II 35 65 45 |
Tier 3 |
|
WP DP Engine III 50 100 75 |
Chassis
Tier 1 |
|
Front-Turret Chassis 30 15 250 25 |
Tier 2 |
|
Front-Turret Chassis II 90 25 1120 65 |
Tier 3 |
|
Front-Turret Chassis III 155 35 2075 115 |
Armors
Tier 1 |
|
Heavy Welded Rolled Armor 105 10 10 |
Tier 1 |
|
Heavy Cast Welded Armor 130 100 5 5 |
Tier 1 |
|
Heavy Spaced Armor 140 35 |
Tier 1 |
|
Heavy Composite Armor 220 |
Tier 2 |
|
Heavy Cast Welded Armor II 300 275 20 15 |
Tier 2 |
|
Heavy Welded Rolled Armor II 280 25 30 |
Tier 2 |
|
Heavy Spaced Armor II 300 75 |
Tier 2 |
|
Heavy Composite Armor II 440 5 |
Tier 3 |
|
Heavy Welded Rolled Armor III 425 40 45 |
Tier 3 |
|
Heavy Cast Welded Armor III 470 450 30 25 |
Tier 3 |
|
Heavy Spaced Armor III 440 110 |
Tier 3 |
|
Heavy Composite Armor III 665 5 |
Shells From game version 1.12.2.0
Tier 1 |
Level 1 |
APBC (S) 1008015 |
Range | 900 |
Tier 1 |
Level 4 |
AP-T (S) 245135 |
Range | 900 |
Tier 2 |
Level 1 |
APCBC (S) 35025535 |
Range | 900 |
Tier 2 |
Level 3 |
APC-T (S) 495260 |
Range | 900 |
Tier 3 |
Level 2 |
APCBC-T (S) 77540055 |
Range | 900 |
Tier 3 |
Level 3 |
QFCBC Mag (S) 106536555 |
Range | 900 |
Tier 1 |
Level 1 |
APSSDS (S) 1208010 |
Range | 1550 |
Tier 2 |
Level 1 |
SSLRDS (S) 42524540 |
Range | 1550 |
Tier 3 |
Level 3 |
QFLR Mag (S) 935490 |
Range | 1550 |
Tier 1 |
Level 2 |
SSHE (S) 2356035 |
Range | 1620 |
Tier 1 |
Level 6 |
Concave HE (S) 4609045 |
Range | 1620 |
Tier 2 |
Level 2 |
Concave HE-T (S) 77014570 |
Range | 1620 |
Tier 2 |
Level 6 |
HEDM HE (S) 97518015 |
Range | 1620 |
Tier 3 |
Level 2 |
Concave Elongated HCHE-T (S) 1285240115 |
Range | 1620 |
Tier 3 |
Level 6 |
Active HEDM HE (S) 149027525 |
Range | 1620 |
Tier 1 |
Level 1 |
Heavy HESH-F (M) 28515 |
Range | 1020 |
Tier 1 |
Level 4 |
HESH-T (M) 285105 |
Range | 1020 |
Tier 2 |
Level 1 |
Modified Heavy HESH-F (M) 100555 |
Range | 1020 |
Tier 2 |
Level 4 |
Modified HESH-T (M) 700235 |
Range | 1020 |
Tier 3 |
Level 2 |
Modified FSHESH-T (M) 103534565 |
Range | 1020 |
Tier 3 |
Level 3 |
Modified FSHESH-F (M) 187510570 |
Range | 1020 |
Illustration :
Main Illustration
How to unlock:
Appears in BWMG Depot LV 1
Can be obtained by cleaning the following volumes from story:
Volume 2-1
Volume 2-2
Volume 2-3
Volume 2-4
Volume 3-1
Volume 3-2
Volume 3-3
Volume 3-4
Volume 5-1
Volume 5-2
Volume 5-3
Volume 5-4
Volume 6-1
Volume 6-2
Volume 6-3
Volume 6-4
Wreck
x
89
Blueprint N3
x
16
S 3
Counterrecoil
x
1
Silver
x
405 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear]
Rocky streets
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [rear] [tires] [light]
Snow streets
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [rear] [tires] [light] [c proof]
Dirt forest
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [rear] [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [rear] [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [rear] [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 1 out of 3
- Fire resistance
- Evasion
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof]
Desert plains
Adequate equipment : 1 out of 3
- Fire resistance
- Firepower
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Fire resistance
- Stealth
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Rocky valley
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Stealth
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Snow valley
Adequate equipment : 1 out of 3
- Damage received
- Stealth
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Dirt plains
Adequate equipment : 1 out of 3
- Penetration
- Firepower
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Crushed ice streets
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Shoals forest
Adequate equipment : 3 out of 3
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Shoals hills
Adequate equipment : 2 out of 3
- Evasion
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Muddy snow forest
Adequate equipment : 2 out of 3
- Penetration
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Crushed ice valley
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Stealth
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
Rocky desert streets
Adequate equipment : 1 out of 3
- Armor
- Fire resistance
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River streets
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
River valley
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Stealth
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Firepower
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Spore valley
Adequate equipment : 0 out of 3
- Probably fail to attack
- Critical resistance
- Stealth
Missing: [rear] [tires] [light] [c proof] [s proof] [h proof] [angled] [silent] [moisture counter] [buoyant] [energized] [brisk]
Quotes
From | Quote |
---|---|
Intro | |
Main screen #1 | |
Main screen #2 | |
Main screen #3 | |
Main screen #4 | |
Main screen #5 | |
Main screen #6 | |
On upgrade | |
Pre-attack #1 | |
Pre-attack #2 | |
Pre-attack #3 | |
On attack #1 | |
On attack #2 | |
On attack #3 | |
On attack #4 | |
On attack #5 | |
On attack #6 | |
On attack #7 | |
Getting hit | |
Upon destruction | |
Assignation to a squad | |
Adding essential equipment #1 | |
Adding essential equipment #2 | |
Adding essential equipment #3 | |
Adding essential equipment #4 | |
Adding equipment to a slot #1 | |
Adding equipment to a slot #2 | |
Adding equipment to a slot #3 | |
Unequip all gear | |
Battle victory #1 | |
Battle victory #2 | |
Battle victory #3 | |
Battle loss | |
Fate |