Type 62G Cui Xiaoyu
Engines
Tier 1 |
|
Silent Filter Engine I 10 300 25 |
Tier 2 |
|
Silent Filter Engine II 20 950 35 |
Tier 3 |
|
Silent Filter Engine III 30 1600 45 |
Chassis
Tier 1 |
|
Sloped Rear-Turret Chassis 60 335 40 |
Tier 2 |
|
Sloped Rear-Turret Chassis II 160 1100 95 |
Tier 3 |
|
Sloped Rear-Turret Chassis III 255 1800 150 |
Armors
Tier 1 |
|
Medium Welded Rolled Armor 85 15 10 |
Tier 1 |
|
Medium Cast Welded Armor 110 100 15 5 |
Tier 1 |
|
Medium Composite Wedge Armor 175 5 |
Tier 1 |
|
Medium Tempered Upgraded Armor 125 25 30 |
Tier 2 |
|
Medium Cast Welded Armor II 245 275 30 15 |
Tier 2 |
|
Medium Welded Rolled Armor II 230 45 30 |
Tier 2 |
|
Medium Composite Wedge Armor II 360 10 |
Tier 2 |
|
Medium Tempered Upgraded Armor II 255 50 45 |
Tier 3 |
|
Medium Welded Rolled Armor III 345 65 45 |
Tier 3 |
|
Medium Cast Welded Armor III 385 450 50 25 |
Tier 3 |
|
Medium Tempered Upgraded Armor III 370 70 55 |
Tier 3 |
|
Medium Composite Wedge Armor III 540 15 |
Shells From game version 1.9.8.12
Tier 1 |
Level 5 |
Light APDS (M) 200 160 25 |
| Range | 4250 | |
Tier 2 |
Level 5 |
Light FSDS (M) 455 340 50 |
| Range | 4250 | |
Tier 3 |
Level 5 |
Light FSLR (M) 710 520 80 |
| Range | 4250 | |
Tier 3 |
Level 6 |
FSLRDS (M) 320 730 105 |
| Range | 4250 | |
Tier 1 |
Level 4 |
AT-T (M) 315 115 |
| Range | 4560 | |
Tier 1 |
Level 5 |
EFP AT (M) 345 180 |
| Range | 4560 | |
Tier 2 |
Level 1 |
FSAT-T (M) 630 225 65 |
| Range | 4560 | |
Tier 2 |
Level 2 |
BBERAT (M) 770 240 70 |
| Range | 4560 | |
Tier 2 |
Level 4 |
Cluster EFP AT (M) 735 370 145 |
| Range | 4560 | |
Tier 3 |
Level 1 |
CFS AT-T (M) 1085 420 110 |
| Range | 4560 | |
Tier 3 |
Level 2 |
RPERAT (M) 1605 390 95 |
| Range | 4560 | |
Tier 3 |
Level 4 |
DECAP Missile (Large Caliber) 1630 475 200 |
| Range | 4560 | |
Tier 3 |
Level 5 |
Cluster SADARM (M) 1210 595 230 |
| Range | 4560 | |
Tier 1 |
Level 4 |
HESH-T (M) 285 105 |
| Range | 4010 | |
Tier 1 |
Level 5 |
HEDM HESH (M) 330 115 5 |
| Range | 4010 | |
Tier 2 |
Level 4 |
Modified HESH-T (M) 700 235 |
| Range | 4010 | |
Tier 2 |
Level 6 |
Modified HEDM HESH (M) 745 250 15 |
| Range | 4010 | |
Tier 3 |
Level 2 |
Modified FSHESH-T (M) 1035 345 65 |
| Range | 4010 | |
Tier 3 |
Level 6 |
Modified HEDM FSHESH (M) 1200 395 105 |
| Range | 4010 | |
Illustration :
Main Illustration

How to unlock:
Processor
x
450
Blueprint N5
x
48
S 6
Wet Rack
x
1
Silver
x
4 400 000
Terrain performance based on chassis and engine bonus
Warning : This is only an approximation and a work-in-progress.
- Some metal maidens may have more than one type of engine/chassis and therefore can not accumulate all the bonuses from theirs engines/chassis at the same time.
- You also have to take into account the range of the ammo available for your metal maiden for each terrains
Dirt streets
Adequate equipment : 1 out of 3
- Detection
- Critical resistance
Missing: [w proof] [low]
Rocky streets
Adequate equipment : 0 out of 3
- Armor
- Targeting
- Critical resistance
Missing: [w proof] [low] [tires] [light]
Snow streets
Adequate equipment : 1 out of 3
- Damage received
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof]
Grass forest
Adequate equipment : 1 out of 1
Missing: [w proof] [low] [tires] [light] [c proof]
Dirt forest
Adequate equipment : 2 out of 3
- Detection
Missing: [w proof] [low] [tires] [light] [c proof]
Rocky forest
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [low] [tires] [light] [c proof]
Snow forest
Adequate equipment : 2 out of 3
- Damage received
Missing: [w proof] [low] [tires] [light] [c proof]
Grass hills
Adequate equipment : 0 out of 1
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof]
Desert hills
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof]
Desert plains
Adequate equipment : 0 out of 3
- Damage received
- Fire resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Desert valley
Adequate equipment : 1 out of 3
- Damage received
- Fire resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Rocky valley
Adequate equipment : 1 out of 3
- Armor
- Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Snow valley
Adequate equipment : 2 out of 3
- Damage received
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Grass plains
Adequate equipment : 0 out of 1
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Dirt plains
Adequate equipment : 1 out of 3
- Detection
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Snow plains
Adequate equipment : 1 out of 3
- Damage received
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Crushed ice streets
Adequate equipment : 0 out of 3
- Damage received
- Targeting
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Shoals forest
Adequate equipment : 1 out of 3
- Damage received
- Detection
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Shoals hills
Adequate equipment : 0 out of 3
- Damage received
- Detection
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Muddy snow forest
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Crushed ice valley
Adequate equipment : 1 out of 3
- Damage received
- Targeting
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Rocky desert plains
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
Rocky desert streets
Adequate equipment : 0 out of 3
- Armor
- Fire resistance
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled]
River hills
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Evasion
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River streets
Adequate equipment : 0 out of 3
- Fire resistance
- Penetration
- Critical resistance
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
River valley
Adequate equipment : 1 out of 3
- Fire resistance
- Penetration
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
Spore plains
Adequate equipment : 2 out of 3
- Firepower
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
Spore valley
Adequate equipment : 3 out of 3
Missing: [w proof] [low] [tires] [light] [c proof] [s proof] [d proof] [h proof] [angled] [moisture counter] [buoyant]
Quotes
| From | Quote |
|---|---|
| Intro | |
| Main screen #1 | |
| Main screen #2 | |
| Main screen #3 | |
| Main screen #4 | |
| Main screen #5 | |
| Main screen #6 | |
| On upgrade | |
| Pre-attack #1 | |
| Pre-attack #2 | |
| Pre-attack #3 | |
| On attack #1 | |
| On attack #2 | |
| On attack #3 | |
| On attack #4 | |
| On attack #5 | |
| On attack #6 | |
| On attack #7 | |
| Getting hit | |
| Upon destruction | |
| Assignation to a squad | |
| Adding essential equipment #1 | |
| Adding essential equipment #2 | |
| Adding essential equipment #3 | |
| Adding essential equipment #4 | |
| Adding equipment to a slot #1 | |
| Adding equipment to a slot #2 | |
| Adding equipment to a slot #3 | |
| Unequip all gear | |
| Battle victory #1 | |
| Battle victory #2 | |
| Battle victory #3 | |
| Battle loss | |
| Fate |
Silent Filter Engine I
Sloped Rear-Turret Chassis
Medium Welded Rolled Armor
Medium Composite Wedge Armor
Medium Tempered Upgraded Armor
Light APDS (M)
FSLRDS (M)
AT-T (M)
DECAP Missile (Large Caliber)