Id | Icon | Name | Description | Created at | Updated at |
1 |  | Assault | The closer the target, the greater the penetration | 2016-04-20 19:49:18 | 2021-07-31 18:45:58 |
27 |  | Burning Agent | Shells have a chance to ignite targets without penetrating them. | 2021-07-01 23:31:47 | 2021-07-01 23:31:47 |
2 |  | Burst | Applies a debuff that reduces the target's armor | 2016-04-20 19:49:36 | 2016-04-23 00:00:03 |
35 |  | BVR | Lower chance to be found after attack | 2021-07-31 19:23:06 | 2021-07-31 19:35:45 |
3 |  | Capped | Reduces ricochet chance against specialised armors | 2016-04-20 19:50:55 | 2016-04-23 00:00:04 |
24 |  | Capped Structure | Ignore target's partial armor and increase Shooting Range (35%) | 2018-05-20 01:03:48 | 2018-05-20 01:03:48 |
33 |  | Cluster Bomb | Potentially strike multiple targets | 2021-07-01 23:49:02 | 2021-07-01 23:49:02 |
47 |  | Colorants | Prioritizes attacking the target with the highest threat and reduces its stealth. | 2025-01-30 00:20:08 | 2025-01-30 00:20:08 |
4 |  | Composite Rigid | The closer the target, the greater the firepower | 2016-04-20 19:51:13 | 2016-04-23 00:00:04 |
49 |  | Conical Projectile | Greatly increased penetration in contact phase and CQB phase. | 2025-01-30 00:30:40 | 2025-01-30 00:30:40 |
23 |  | Dense Ammo | Increase damage at close range; Reduce damage at ranged, and it might attack one more target | 2018-05-20 01:02:44 | 2018-05-20 01:02:44 |
5 |  | Discarding Sabot | Penetrator rod ignores a portion of target's armor | 2016-04-20 19:51:28 | 2016-04-23 00:00:05 |
6 |  | EFP | Affected by target's armor, low armor targets preferred | 2016-04-20 19:51:46 | 2016-04-23 00:00:05 |
7 |  | Extended-Range | Has longer range than similar weapon | 2016-04-20 19:52:02 | 2016-04-23 00:00:05 |
id | icon | name | description | created_at | updated_at |
36 |  | Firing-shotgun | | 2021-07-31 19:23:36 | 2021-07-31 19:23:36 |
8 |  | Fragment | Chance to hit an additional target during Shelling | 2016-04-20 19:52:20 | 2016-04-23 00:00:05 |
32 |  | Frangible | Increase damage against infantry, if no infantry left then crit rate increased | 2021-07-01 23:48:05 | 2021-07-01 23:48:05 |
9 |  | Hardened | Affected by target's armor, low armor targets preferred | 2016-04-20 19:52:33 | 2016-04-23 00:00:05 |
10 |  | High Explosive | Target's armor is less effective | 2016-04-20 19:52:51 | 2016-04-23 00:00:05 |
53 |  | High-arc Trajectory | Prioritizes attacking targets with current highest exposure. | 2025-02-27 22:58:33 | 2025-02-27 22:58:33 |
45 |  | Honeycomb | Increases damage by a certain percentage, but exposes the shooter | 2023-08-05 16:14:03 | 2023-08-05 16:14:03 |
31 |  | Ignition | Increase fire damage when penetrating target | 2021-07-01 23:44:57 | 2021-07-01 23:44:57 |
48 |  | Kinetic Focus | Distance significantly affects firepower. Reduced ricochet chance. | 2025-01-30 00:30:40 | 2025-01-30 00:30:40 |
11 |  | Molten | Ignited targets take drastically increased fire | 2016-04-20 19:53:06 | 2016-04-23 00:00:06 |
12 |  | MSC | Use of EFP to ignore a small amount of armor | 2016-04-20 19:53:20 | 2016-04-23 00:00:06 |
14 |  | Multi-Launch | Chance to hit 2 additional targets during Shelling | 2016-04-20 19:54:09 | 2016-04-23 00:00:08 |
13 |  | Multi-Launch | Chance to hit an additional target during Shelling | 2016-04-20 19:53:36 | 2016-04-23 00:00:08 |
42 |  | Paired | Has a chance to hit an additional target during Contact | 2021-11-15 21:59:03 | 2021-11-15 21:59:03 |
52 |  | Penetrative | Partially reduces target armor, increased damage to infantry | 2025-01-30 01:09:34 | 2025-01-30 01:09:34 |
id | icon | name | description | created_at | updated_at |
22 |  | Precision Strike | Reduce partial armor by attacking target's weak spot with precision guidance; Increase CRIT Rate and CRIT DMG | 2017-07-05 03:05:59 | 2017-07-05 03:05:59 |
15 |  | Quickfire | Quickfire clip increases damage by a certain percentage | 2016-04-20 19:54:29 | 2016-04-23 00:00:08 |
26 |  | Radical Explosive | Increase combustion chance upon hit | 2021-07-01 23:27:41 | 2021-07-01 23:27:41 |
37 |  | Remote-detonation | Increase crit chance | 2021-07-31 19:23:53 | 2021-07-31 19:35:23 |
38 |  | Rocket-launcher | | 2021-07-31 19:24:05 | 2021-07-31 19:24:05 |
16 |  | Rod-Cap | Reduces ricochet chance against specialised armors | 2016-04-20 19:54:45 | 2016-04-23 00:00:08 |
34 |  | Rotary Cannon | Ignores a portion of target's Armor for a long time | 2021-07-01 23:49:59 | 2021-07-01 23:49:59 |
28 |  | Secondary Caliber | Ignore target's partial armor and increase Shooting Range | 2021-07-01 23:33:18 | 2022-02-03 23:27:45 |
44 |  | Self-sharpening | Better ricochet chance reduction and has a high chance to ignite penetrated targets | 2022-04-07 23:11:18 | 2022-04-07 23:11:18 |
43 |  | Shelling-aimed | Not affected by range-dependent debuffs | 2021-11-15 21:59:59 | 2021-11-15 21:59:59 |
54 |  | Shockwave | Deals increased damage to targets with reduced armor. Has a small chance to hit an additional target. | 2025-02-27 23:04:40 | 2025-02-27 23:04:40 |
17 |  | Shockwave | Increases critical chance by decreasing critical damage | 2016-04-20 19:55:05 | 2016-04-23 00:00:09 |
39 |  | Smoke | Decrease target's detection and accuracy | 2021-07-31 19:24:17 | 2021-07-31 19:33:48 |
18 |  | Spinning | Reduces ricochet chance against specialised armors | 2016-04-20 19:55:21 | 2016-04-23 00:00:09 |
46 |  | Strafing | Medium probability to hit an additional target in CQB | 2023-08-05 16:14:03 | 2023-08-05 16:14:03 |
id | icon | name | description | created_at | updated_at |
50 |  | Structural Fracture | Allows stacking of multiple armor-weakening effects on the same target. | 2025-01-30 00:48:02 | 2025-01-30 00:48:02 |
40 |  | Substance | Deals higher damage to ground unit | 2021-07-31 19:24:24 | 2021-07-31 19:35:00 |
19 |  | Tandem | Reduces ricochet chance against specialised armors | 2016-04-20 19:55:38 | 2016-04-23 00:00:09 |
20 |  | Tempered | Target's armor is less effective | 2016-04-20 19:55:54 | 2016-04-23 00:00:09 |
51 |  | Thermal Deformation | Better attack effectiveness than other rockets and partially ignores armor when attacking ignited targets. | 2025-01-30 01:00:21 | 2025-01-30 01:00:21 |
25 |  | Timer | Operational altitude is less effective | 2021-07-01 23:23:28 | 2021-07-01 23:23:28 |
41 |  | To-Air | Chance to hit an additional target during Shelling and no DMG reduced during attack | 2021-07-31 19:24:51 | 2021-07-31 19:34:27 |
21 |  | Tracer | Increases the target's chance to be targeted more often | 2016-04-20 19:56:09 | 2016-04-23 00:00:09 |
30 |  | Tracer | Target being hit has a higher chance of being hit again | 2021-07-01 23:41:29 | 2021-07-01 23:41:29 |
29 |  | Upper Penetration | Greatly reduce ricochet potential | 2021-07-01 23:36:05 | 2021-07-01 23:36:05 |